6.3 Static Extension

Define: Static Extension

A static extension allows pseudo-extending existing types without modifying their source. In Haxe this is achieved by declaring a static method with a first argument of the extending type and then bringing the defining class into context through using.

Static extensions can be a powerful tool which allows augmenting types without actually changing them. The following example demonstrates the usage:

using Main.IntExtender;

class IntExtender {
  static public function triple(i:Int) {
    return i * 3;

class Main {
  static public function main() {

Clearly, Int does not natively provide a triple method, yet this program compiles and outputs 36 as expected. This is because the call to 12.triple() is transformed into IntExtender.triple(12). There are three requirements for this:

  1. Both the literal 12 and the first argument of triple are known to be of type Int.
  2. The class IntExtender is brought into context through using Main.IntExtender.
  3. Int does not have a triple field by itself (if it had, that field would take priority over the static extension).

Static extensions are usually considered syntactic sugar and indeed they are, but it is worth noting that they can have a dramatic effect on code readability: Instead of nested calls in the form of f1(f2(f3(f4(x)))), chained calls in the form of x.f4().f3().f2().f1() can be used.

Following the rules previously described in Resolution Order, multiple using expressions are checked from bottom to top, with the types within each module as well as the fields within each type being checked from top to bottom. Using a module (as opposed to a specific type of a module, see Modules and Paths) as static extension brings all its types into context.

The static extension keyword using also implies the effects of an import of the same module.

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