8.4.4 Implementation details

Haxe uses the target platform's native resource embedding if there is one, otherwise, it provides its own implementation.

  • Flash resources are embedded as ByteArray definitions
  • C# resources are included in the compiled assembly
  • Java resources are packed in the resulting JAR file
  • C++ resources are stored in global byte array constants.
  • JavaScript resources are serialized in Haxe serialization format and stored in a static field of haxe.Resource class.
  • Neko resources are stored as strings in a static field of haxe.Resource class.