6.4.1 Introduction

Pattern matching is the process of branching depending on a value matching given, possibly deep patterns. In Haxe, all pattern matching is done within a switch expression where the individual case expressions represent the patterns. Here we will explore the syntax for different patterns using this data structure as running example:

enum Tree<T> {
  Node(l:Tree<T>, r:Tree<T>);

Some pattern matcher basics include:

  • Patterns will always be matched from top to bottom.
  • The topmost pattern that matches the input value has its expression executed.
  • A _ pattern matches anything, so case _: is equal to default:
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