we can stick to the boring straight edge life, so no more - we look at rotation.
we create a new project, then head right into making some new variables. we then put in rotation with our graphic & see that it works, but too fast.
so we lastly import a new 'FastMatrix3' class & show how we can slow things down, but also show pivot point rotation as well.
source code:
https://github.com/lewislepton/kha-tutorial-series
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intro & outro music is from this EP:
https://lewislepton.bandcamp.com/album/coat-noise-ep
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