World Wide Haxe 2016

The 6th International Haxe Conference. Held 27-30 May 2015 in Paris, France.
More info on silexlabs.org/2016/

« Overview Haxe Conferences
Haxe macro Workshop part2 with Juraj Kirchheim at WWX201

Haxe macro Workshop part2 with Juraj Kirchheim at WWX201

Kha workshop at the WWX2016 with Robert Konra

Kha workshop at the WWX2016 with Robert Konra

hexMachina showcase at WWX2016 by Francis Bourr

hexMachina showcase at WWX2016 by Francis Bourr

Haxe macro Workshop part1 with Juraj Kirchheim at WWX201

Haxe macro Workshop part1 with Juraj Kirchheim at WWX201

"JTRansc: JAVA and Kotlin everywhere through Haxe" by Carlos Ballestero

"JTRansc: JAVA and Kotlin everywhere through Haxe" by Carlos Ballestero

"Highway to the external world: Generate externs programmatic" by Andy L

"Highway to the external world: Generate externs programmatic" by Andy L

"Jive UI for mobile platforms" by Maxim Bekhtere

"Jive UI for mobile platforms" by Maxim Bekhtere

"Unreal.hx: Using Haxe with the Unreal Engine 4" by CauĂȘ Wanec

"Unreal.hx: Using Haxe with the Unreal Engine 4" by CauĂȘ Wanec

"Using Haxe with Unity3D and node.js" by Dan Korostele

"Using Haxe with Unity3D and node.js" by Dan Korostele

"Making the most of Haxe" by Juraj Kirchhei

"Making the most of Haxe" by Juraj Kirchhei

"React: State to View;" by Philippe Elsas

"React: State to View;" by Philippe Elsas

"Let HaxeDevelop do more for you" by Hector Espes

"Let HaxeDevelop do more for you" by Hector Espes

"The Secret stack" by Alexandre Hoya

"The Secret stack" by Alexandre Hoya

"Kha returns" by Robert Konra

"Kha returns" by Robert Konra

"Haxe-dev: tales from within" by Simon Krajewsk

"Haxe-dev: tales from within" by Simon Krajewsk

"HXCPP" - What's new" by Hugh Sanderson

"HXCPP" - What's new" by Hugh Sanderson

"hexMachina: urban framework for hardcore developers" by Francis Bourr

"hexMachina: urban framework for hardcore developers" by Francis Bourr

"HaxeUI Version 2 - Multi-platform, multi-framework ui" by Ian Harrigan

"HaxeUI Version 2 - Multi-platform, multi-framework ui" by Ian Harrigan

"Shooting for the Moon: Haxe lands on Lua" by Justin Donaldson

"Shooting for the Moon: Haxe lands on Lua" by Justin Donaldson

"pistahx: type safe, design first, Haxe web API" by Emmanuel Botro

"pistahx: type safe, design first, Haxe web API" by Emmanuel Botro

"WWX2016 intro" by Jean-Baptiste Richarde

"WWX2016 intro" by Jean-Baptiste Richarde