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World Wide Haxe 2016 "Haxe-dev: tales from within" by Simon Krajewsk

Here is the talk of Simon Krajewski main maintainer of the Haxe compiler at the WWX2016.

Description talk:
Even after over 10 years, the Haxe Compiler and its related technologies are in constant development. This is made possible by a strong development community which has grown over the years and continues to grow.

This talk explores what happened since WWX 2015, and who made it happen. While there's a natural technical focus given the subject matter, it is also going to highlight some interpersonal aspects of open source development. Expect a mixture of development anecdotes and compiler-related tech-talk.

Slides:
http://wwx.silexlabs.org/2016/assets/presentations/simon-krajewski/

The WWX is a 4 day conference about Haxe a high-level multi-platform open source programming language.The WWX2016 is organized by Silex Labs and sponsored by Haxe foundation, Mozilla, Gandi, Docler Holding, Secret Media and Keymetrics.

More WWX2016 video on
http://wwx.silexlabs.org/2016/

WWX2016 playlist on youtube:
https://youtu.be/_cwcmOF_0I4?list=PLLW5YfXlahjMnL0V7pqAQonVck04YvseF

Music from the intro:
I Dunno by Grapes is licensed under a Creative Commons Licence.
http://bit.ly/1IBxcWb
https://youtu.be/mrGfe0M8nBw


Date: 2016-08-24

Other videos in 'World Wide Haxe 2016'

Haxe macro Workshop part2 with Juraj Kirchheim at WWX201

Haxe macro Workshop part2 with Juraj Kirchheim at WWX201

Haxe macro Workshop part1 with Juraj Kirchheim at WWX201

Haxe macro Workshop part1 with Juraj Kirchheim at WWX201

Kha workshop at the WWX2016 with Robert Konra

Kha workshop at the WWX2016 with Robert Konra

hexMachina showcase at WWX2016 by Francis Bourr

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"Jive UI for mobile platforms" by Maxim Bekhtere

"Jive UI for mobile platforms" by Maxim Bekhtere

"Highway to the external world: Generate externs programmatic" by Andy L

"Highway to the external world: Generate externs programmatic" by Andy L

"JTRansc: JAVA and Kotlin everywhere through Haxe" by Carlos Ballestero

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"Unreal.hx: Using Haxe with the Unreal Engine 4" by CauĂȘ Wanec

"Unreal.hx: Using Haxe with the Unreal Engine 4" by CauĂȘ Wanec

"Using Haxe with Unity3D and node.js" by Dan Korostele

"Using Haxe with Unity3D and node.js" by Dan Korostele

"Making the most of Haxe" by Juraj Kirchhei

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"React: State to View;" by Philippe Elsas

"React: State to View;" by Philippe Elsas

"Let HaxeDevelop do more for you" by Hector Espes

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"The Secret stack" by Alexandre Hoya

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"Kha returns" by Robert Konra

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"Haxe-dev: tales from within" by Simon Krajewsk

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"HXCPP" - What's new" by Hugh Sanderson

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"hexMachina: urban framework for hardcore developers" by Francis Bourr

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"HaxeUI Version 2 - Multi-platform, multi-framework ui" by Ian Harrigan

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"pistahx: type safe, design first, Haxe web API" by Emmanuel Botro

"pistahx: type safe, design first, Haxe web API" by Emmanuel Botro

"Shooting for the Moon: Haxe lands on Lua" by Justin Donaldson

"Shooting for the Moon: Haxe lands on Lua" by Justin Donaldson

"WWX2016 intro" by Jean-Baptiste Richarde

"WWX2016 intro" by Jean-Baptiste Richarde