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World Wide Haxe 2016 "Using Haxe with Unity3D and node.js" by Dan Korostele

This is a talk about one of many Haxe use cases: a language for game logic shared between client and server, both of which are programmed in different languages and environments (Unity/C# and Node.JS). We'll cover how we ended up with Haxe, how it worked out, what issues did we have and how we dealt (or not) with them.

Slides:
http://wwx.silexlabs.org/2016/assets/presentations/dan-korostelev.pdf

The WWX is a 4 day conference about Haxe a high-level multi-platform open source programming language.The WWX2016 's organized by Silex Labs and sponsored by Haxe foundation, Mozilla, Docler Holding, Secret Media, Gandi and Keymetrics.

More WWX2016 video on
http://wwx.silexlabs.org/2016/

WWX2016 playlist on youtube:
https://youtu.be/_cwcmOF_0I4?list=PLLW5YfXlahjMnL0V7pqAQonVck04YvseF

Music from the intro:
I Dunno by Grapes is licensed under a Creative Commons Licence.
http://bit.ly/1IBxcWb
https://youtu.be/mrGfe0M8nBw


Date: 2016-09-06

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Haxe macro Workshop part1 with Juraj Kirchheim at WWX201

Kha workshop at the WWX2016 with Robert Konra

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hexMachina showcase at WWX2016 by Francis Bourr

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"Jive UI for mobile platforms" by Maxim Bekhtere

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"Highway to the external world: Generate externs programmatic" by Andy L

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"JTRansc: JAVA and Kotlin everywhere through Haxe" by Carlos Ballestero

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"Unreal.hx: Using Haxe with the Unreal Engine 4" by Cauê Wanec

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"Using Haxe with Unity3D and node.js" by Dan Korostele

"Using Haxe with Unity3D and node.js" by Dan Korostele

"Making the most of Haxe" by Juraj Kirchhei

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"React: State to View;" by Philippe Elsas

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"Let HaxeDevelop do more for you" by Hector Espes

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"The Secret stack" by Alexandre Hoya

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"Kha returns" by Robert Konra

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"Haxe-dev: tales from within" by Simon Krajewsk

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"HXCPP" - What's new" by Hugh Sanderson

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"hexMachina: urban framework for hardcore developers" by Francis Bourr

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"HaxeUI Version 2 - Multi-platform, multi-framework ui" by Ian Harrigan

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"pistahx: type safe, design first, Haxe web API" by Emmanuel Botro

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"Shooting for the Moon: Haxe lands on Lua" by Justin Donaldson

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"WWX2016 intro" by Jean-Baptiste Richarde

"WWX2016 intro" by Jean-Baptiste Richarde