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GameDev with Haxe and HaxeFlixel 6. Cameras

In this video we look at creating cameras, setting the world boundaries, following a game object, playing special effects and even creating a splitscreen game.

The text version with source code is available at:
http://www.gamefromscratch.com/post/2017/04/17/HaxeFlixel-Tutorial-Cameras.aspx


Date: 2017-04-25

Other videos in 'GameDev with Haxe and HaxeFlixel'

8. Sound and Music

8. Sound and Music

7. Sprite Animation

7. Sprite Animation

6. Cameras

6. Cameras

5. Mouse Input

5. Mouse Input

4. Keyboard Input

4. Keyboard Input

3. Sprites

3. Sprites

2. Hello World

2. Hello World

1. Getting Started

1. Getting Started

Haxe with Visual Studio Code

Haxe with Visual Studio Code