GameDuell's talk at the WWX2015
Sven Otto and Rui Campos introduce GameDuell’s custom Haxe tool for the first time in public in the talk “Cross-Platform Game Development with the GameDuell DuellTool”. Developed from scratch by the Berlin-based game developer’s team the DuellTool provides a configurable build system, dependency resolution and a versatile developer environment setup. They will present how the tool, made to cater the cross-platform development of casual games for the Facebook iOS and Android platforms, gives platform specialists a handy workflow to seamlessly contribute to the same API’s. Further, they will share their approach for the modularity of libraries and how they defined the platform abstraction layer to provide an efficient and maintainable development process.
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