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World Wide Haxe 2016 "Shooting for the Moon: Haxe lands on Lua" by Justin Donaldson

Justin Donaldson's talk at the WWX2016 about the 10th Haxe's target: Lua

Talk description:
Lua is a language that can play many roles: A light-weight memory-safe scripting environment suitable for embedded devices, a speedy jit with a flexible C FFI for high performance web development, or even the language for a state of the art machine learning framework. However, as a scripting language Lua suffers from the same scalability problems that plague large dynamic language codebases.

Haxe's ability to effectively organize and compose projects makes Haxe/Lua projects an ideal approach for developing complex Lua applications. This talk will cover the basics of how the Haxe language maps to Lua internals, and cover some useful topics such as avoiding pitfalls, using helpful workarounds, and getting the most out of your next Haxe/Lua project.

http://wwx.silexlabs.org/2016/talks/justin-donaldson.html

Slides:
http://wwx.silexlabs.org/2016/assets/presentations/justin-donaldson.pdf

The WWX is a 4 day conference about Haxe a high-level multi-platform open source programming language.The WWX2016 is organized by Silex Labs and sponsored by Haxe foundation, Mozilla, Gandi, Docler Holding, Secret Media and Keymetrics.

More WWX2016 video on
http://wwx.silexlabs.org/2016/

WWX2016 playlist on youtube:
https://youtu.be/_cwcmOF_0I4?list=PLLW5YfXlahjMnL0V7pqAQonVck04YvseF

Music from the intro:
I Dunno by Grapes is licensed under a Creative Commons Licence.
http://bit.ly/1IBxcWb
https://youtu.be/mrGfe0M8nBw


Date: 2016-08-10

Other videos in 'World Wide Haxe 2016'

Haxe macro Workshop part2 with Juraj Kirchheim at WWX201

Haxe macro Workshop part2 with Juraj Kirchheim at WWX201

Haxe macro Workshop part1 with Juraj Kirchheim at WWX201

Haxe macro Workshop part1 with Juraj Kirchheim at WWX201

Kha workshop at the WWX2016 with Robert Konra

Kha workshop at the WWX2016 with Robert Konra

hexMachina showcase at WWX2016 by Francis Bourr

hexMachina showcase at WWX2016 by Francis Bourr

"Jive UI for mobile platforms" by Maxim Bekhtere

"Jive UI for mobile platforms" by Maxim Bekhtere

"Highway to the external world: Generate externs programmatic" by Andy L

"Highway to the external world: Generate externs programmatic" by Andy L

"JTRansc: JAVA and Kotlin everywhere through Haxe" by Carlos Ballestero

"JTRansc: JAVA and Kotlin everywhere through Haxe" by Carlos Ballestero

"Unreal.hx: Using Haxe with the Unreal Engine 4" by CauĂȘ Wanec

"Unreal.hx: Using Haxe with the Unreal Engine 4" by CauĂȘ Wanec

"Using Haxe with Unity3D and node.js" by Dan Korostele

"Using Haxe with Unity3D and node.js" by Dan Korostele

"Making the most of Haxe" by Juraj Kirchhei

"Making the most of Haxe" by Juraj Kirchhei

"React: State to View;" by Philippe Elsas

"React: State to View;" by Philippe Elsas

"Let HaxeDevelop do more for you" by Hector Espes

"Let HaxeDevelop do more for you" by Hector Espes

"The Secret stack" by Alexandre Hoya

"The Secret stack" by Alexandre Hoya

"Kha returns" by Robert Konra

"Kha returns" by Robert Konra

"Haxe-dev: tales from within" by Simon Krajewsk

"Haxe-dev: tales from within" by Simon Krajewsk

"HXCPP" - What's new" by Hugh Sanderson

"HXCPP" - What's new" by Hugh Sanderson

"hexMachina: urban framework for hardcore developers" by Francis Bourr

"hexMachina: urban framework for hardcore developers" by Francis Bourr

"HaxeUI Version 2 - Multi-platform, multi-framework ui" by Ian Harrigan

"HaxeUI Version 2 - Multi-platform, multi-framework ui" by Ian Harrigan

"pistahx: type safe, design first, Haxe web API" by Emmanuel Botro

"pistahx: type safe, design first, Haxe web API" by Emmanuel Botro

"Shooting for the Moon: Haxe lands on Lua" by Justin Donaldson

"Shooting for the Moon: Haxe lands on Lua" by Justin Donaldson

"WWX2016 intro" by Jean-Baptiste Richarde

"WWX2016 intro" by Jean-Baptiste Richarde