haXe Forum > Add Bitmap to loaded SWF
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Thomas Negele Feb 25 at 15:01
Hi i have a Problem here... maybe someone has an idea.
I Load a SWF (made with flash) to my "Mother"-SWF. Works fine.
In my loaded SWF (the "child") i have some methods i can call from the mother-SWF.. Works fine.
With one method for example i can change some textfields. Works fine.
With another method i want to change a image of the Child-SWF. Here is the problem.
I can remove the image in the Method (removeChildAt(0)) but i cannot add the one i give the method.If i call the method from within the Child-SWF it works.. here is my method in the child-SWF:
function changeImage(image:Bitmap) {
imageContainer.removeChildAt(0); //works
imageContainer.addChild(image); //works only from call within the child-SWF
}Any Ideas would be great!
Regards,
Thomas -
Thomas Negele Feb 25 at 15:13
Ok found the problem.. my fault. The time i called the method from mother-swf the image was not loaded yet.. trace gave me null. With event.COMPLETE-Listener it works fine now..
I only have some milliseconds till the image is changed now, not great but i think i'll find a way to handle that. (i hope) :D
i love haxe.. really nice to work with it!