members
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Please put here your name, your specialties and what you're ready to help with.
Cauê Waneck
- GLSL HxSL target
- Unity 3d integration
- Structs<> API
Stéphane Le Dorze
- General knowledge of game engines 16y in video game companies | functional prog | maths | algo | archit.
- Would help on whatever could be done by short time periods coz my planning is very irregular.
Juraj Kirchheim
Matthew Spencer
- OpenGL / General 3D / Scanline renderers
Tarwin Sroh-Spijer:
- general game and web development
- always pushing what haxe can do and been pushing for this ...
Justin L Mills
- Making a start on moving the as3 away code to Haxe format by hand. User of away3d and Haxer.
Andy Li
- some experience with OpenGL
- hxOpenFrameworks integration
- enjoy porting stuff from AS3/JS/C++ or whatever.
- Github acc: andyli
paling
- OpenGL
- next generation 3D engine
- Scanline renderers
- HaxeAswing ( as3 and cpp/neko uilib)
version #10662, modified 2011-06-14 05:35:38 by paling