GameInputEvent
extern class flash.events.GameInputEventextends EventAvailable in flash
var device(default,null) : GameInputDevice
function new( type : String, ?bubbles : Bool, ?cancelable : Bool, ?device : GameInputDevice ) : Void
static var DEVICE_ADDED : String
static var DEVICE_REMOVED : String
version #12889, modified 2012-04-12 22:24:58 by api
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